How to use this tool
What it's for. The canonical record of what actually happened in a session — written during play or straight after. It's the source of truth the rest of the campaign hangs off.
How to fill it in
- Who Played — tick the contractors present; add any walk-ins not yet in the tracker.
- Missions Run — add each contract that ran, with its outcome and a note. + Add Mission for more.
- Pressure — set "after" against the pre-filled "before." Saving writes this straight to the Pressure Tracker, so you don't log it twice.
- What Happened — the narrative, plus NPC interactions, threads opened/closed, and world changes. Write while it's fresh.
- Player Log Link — copy this and send it to players; their debriefs come back into the panel at the bottom of this page.
Draft vs Complete
Leave it Draft while you're still filling it in. Mark Complete locks the record so it can't be changed by accident; use Unlock to edit if you need to reopen it.
Start a record at the top of a session (Dashboard → Record New Session) so you can jot notes live without losing them.
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